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Street Fighter Classic Battle Video Generation

Made with Seedance 2.0 in Kling by Library Cinema. Promptclay never generates images.

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    Street Fighter Classic Battle Video Generation

    Seedance 2.016:9AI-generated

    Prompt

    @Image 1 @Image 2, live-action video, perfectly recreating a classic Street Fighter game's fierce battle. The top of the screen features two dynamically decreasing health bars, with character portraits and 'ROUND 1' 'FIGHT!' text below the health bars, and score displayed in the corner; 0-1.5 seconds: medium shot opening standoff, one person crouches and charges, hands glowing with red flame light, striking a fighting pose, the other holds a large round iron ball with chains tied to their hands; 2-5 seconds: fast editing, the flame side dashes forward and uses a fire punch combo with flame trailing effects, the iron ball side backflips to dodge and throws the iron ball back, hitting the opponent, the flame side uses a fire Hadouken to block, generating a pixelated explosion effect, the two engage in close-quarters rapid punches and kicks blocking, each hit accompanied by game sound effects, the fight includes light effects and slight screen shake; 6-9 seconds: decisive moment, the flame side charges, the whole body is enveloped in blue fighting aura, releasing the super special move Flame Uppercut, the ground bursts into flames engulfing and burning the iron ball side, the iron ball side's health bar rapidly decreases; 10 seconds: the screen freezes, the flame side crosses arms and strikes the classic victory pose, the iron ball side is knocked down, a huge 'K.O.!' pops up on the screen, and the classic victory music plays; the entire video is accompanied by classic Street Fighter 2 sound effects, including background BGM, punch and kick hit sounds, Hadouken launch sound, Shoryuken shout, defense sound, and hit effect sounds.

    Works in
    Kling
    Status
    Free to copy
    0
    DetailsVersions, settings and questions

    Written for

    What's in the prompt

    Subject
    Model
    Seedance 2.0

    If your face changes

    keep my face exactly the same

    Questions

    Does this work in the Kling app?
    Yes. Paste the prompt and attach your photo if it uses one.
    It changed my face. What do I do?
    Add "keep my face exactly the same" to the end and run it again.
    Can I use the images I make?
    Check the terms of the app you use. Promptclay never generates images and claims nothing you make.

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    1. Prompt copiedRead it

      @Image 1 @Image 2, live-action video, perfectly recreating a classic Street Fighter game's fierce battle. The top of the screen features two dynamically decreasing health bars, with character portraits and 'ROUND 1' 'FIGHT!' text below the health bars, and score displayed in the corner; 0-1.5 seconds: medium shot opening standoff, one person crouches and charges, hands glowing with red flame light, striking a fighting pose, the other holds a large round iron ball with chains tied to their hands; 2-5 seconds: fast editing, the flame side dashes forward and uses a fire punch combo with flame trailing effects, the iron ball side backflips to dodge and throws the iron ball back, hitting the opponent, the flame side uses a fire Hadouken to block, generating a pixelated explosion effect, the two engage in close-quarters rapid punches and kicks blocking, each hit accompanied by game sound effects, the fight includes light effects and slight screen shake; 6-9 seconds: decisive moment, the flame side charges, the whole body is enveloped in blue fighting aura, releasing the super special move Flame Uppercut, the ground bursts into flames engulfing and burning the iron ball side, the iron ball side's health bar rapidly decreases; 10 seconds: the screen freezes, the flame side crosses arms and strikes the classic victory pose, the iron ball side is knocked down, a huge 'K.O.!' pops up on the screen, and the classic victory music plays; the entire video is accompanied by classic Street Fighter 2 sound effects, including background BGM, punch and kick hit sounds, Hadouken launch sound, Shoryuken shout, defense sound, and hit effect sounds.

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