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Side-by-Side 3D Character Bust Preview

LA
Library Game Art
23 hours ago
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Using REFERENCE_0 as the character base, convert the subject into a clean 3D-model preview suitable for head-and-body joining tests. Repose the character to a mostly front-facing upper-body bust, simplify the silhouette, and make the head/neck connection clearly visible while preserving the unsettling doll-like face, horn-like side spikes, wrapped textile outfit, dangling cords, and worn fabric textures from the reference. Place exactly 2 identical copies of the resulting character render side by side, one on the left and one on the right, with matching scale and pose for comparison. Use a plain background_color background, soft studio lighting, and a slightly rendered/photogrammetry look rather than a polished illustration. Crop to a wide landscape frame showing the head, shoulders, and upper torso only. Avoid adding text, logos, props, or extra characters.

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