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Professional Anime Character Line Art Sheet

LA
Library Anime
22 hours ago
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Use the reference image as the base for the character design and depict "professional-grade character line art setting materials used in commercial anime production sites." Accurately maintain the character's face, hairstyle, hair color, eyes, contour, body type, silhouette, costume design, head-to-body ratio, and overall impression. Absolutely do not break the character's identity. Do not redraw as a different character. It is not a completed illustration. It is not concept art. It is not a poster. The purpose is setting materials for drawing sharing intended for animators, animation directors, and in-betweeners. The screen is a setting material layout on a white background. Arrange multiple line drawings organized as a material page. Include the following: - Front face - Three-quarter face - Profile face - Expression variations - Close-up of eyes - Hair flow check - Full body front - Full body back - Arm and hand shape check - Costume details - Shoe design - Accessory structure Depict the character only with clean anime line art. Do not color. Do not use flat fills. Do not use thick painting. Do not render. The lines should be thin, organized pencil line drawings or cleanup lines like those at Japanese TV anime production sites. Not too rough. Do not use manga lines. Do not overdo the sketch feel. Prioritize readability and structural understanding as setting materials for the production site. Naturally add small handwritten notes, arrows, part instructions, simple annotations, costume structure notes, hair flow instructions, etc., within the page. The layout has an atmosphere like Japanese anime setting material collections from the 1990s to 2000s. Information density is high, but it is organized and easy to read. Allow natural margins as a page. The entire page has the atmosphere of an actual scanned setting material collection. Naturally add minor paper texture, a slight print feel, copy paper feel, and scan feel. Prioritize looking like "actual production materials" rather than a completed work of art.

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