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Paper Relief Neighborhood Grid

LD
Library UI Design
21 hours ago
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2x2 grid, 16:9, pick neighborhoods in all their glory: PAPER_RELIEF(TOPIC) ::= layer_00 = flat backing sheet layer_01 = broad silhouette cutout layer_02 = major facial / object planes layer_03 = internal contour lines layer_04 = symbolic objects and diagrams layer_05 = flowing scrolls and ribbons layer_06 = dimensional title typography layer_07 = tiny embossed micro-details Rules: - every layer casts a soft visible shadow - edges should look physically cut, stacked, folded, or curled - detail density increases near focal zones - background remains quiet and paper-based - all depth comes from real material layering, not digital gradients

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