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Flat Color to Rendered Anime Shading

LA
Library Game Art
6 hours ago
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Using REFERENCE_0, transform the flat-colored character into a art_style. Apply detailed lighting_effect to the skin, hair, eyes, clothing, and tail to give the 2D design a polished, three-dimensional feel. Add a metallic sheen to the buckles and jewelry. Change the background to background_color. Preserve the character's original design, outfit, and neutral pose exactly as they appear in the reference.

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