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Cyberpunk Lost Save Game Cover

LA
Library Game Art
6 hours ago
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Goal: Create a dark cyberpunk anime game-cover poster for a fictional retro video game called game_title, with a VHS/CRT glitch aesthetic and pixel-art UI overlays. Canvas: Square 4:5-ish poster composition, black background with neon cyan, electric blue, violet, and teal highlights. Add a glowing arcade screen border, scanlines, chromatic aberration, pixel noise, corrupted blocks, and thin HUD frames. Main subject: A close-up dynamic anime illustration of an androgynous young person named character_name, leaning toward the viewer with one arm thrust forward holding a retro handheld game controller. They have messy layered hair_color covering one eye, pale skin, a sharp mischievous grin with visible teeth, green eyes, black nail polish, earrings, a black choker, layered necklaces, and an oversized dark hoodie or jacket. Use dramatic rim lighting from cyan and blue, with painterly detailed hair strands and a gritty high-contrast shadowed face. Layout and visible UI elements: Include exactly 11 major UI/text elements: 1) top-left pixel label “▶ PLAY”; 2) left column pixel alien icon with “1UP” and “ALOKU”; 3) top-right score block reading “HI-SCORE 00012026” with a row of hearts and “ALOKU ver 1.00”; 4) right vertical text “INSERT ME IN YOUR HEART♡”; 5) small speech bubble near the character reading speech_bubble_text; 6) large central Japanese title “ロスト・セーブ”; 7) English subtitle “LOST SAVE”; 8) command line “> PRESS START_”; 9) bottom-left rarity sticker “RARE” with two feature lines “MUSIC JACKET” and “PIXEL×EMO”; 10) bottom-right chapter block “CHAPTER_01” with Japanese flavor text; 11) two small choice buttons labeled “YES” and “NO”. Also add exactly 4 small pixel skull icons stacked vertically along the right side. Visual style: High-detail modern anime key visual blended with retro arcade pixel graphics, holographic cyan typography, glitch fragments, datamosh artifacts, old game cartridge mood, emotional “bugged protagonist” atmosphere, dramatic fisheye perspective from the outstretched hand, shallow depth of field on the controller, sharp focus on the face and title. Constraints: Keep all text legible but intentionally pixelated, do not add extra large titles beyond the listed text, keep the character centered and dominant, emphasize the feeling of a broken save file that refuses to end.

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