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Cyberpunk Character Redesign

LA
Library Game Art
14 hours ago
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based on the provided image, redesign as a cyberpunk AAA game character, keep face identity, keep original outfit, hyper-realistic game character, near-photoreal but still game-rendered, cinematic realism, in-game cutscene quality, cinematic lighting, strong contrast, realistic materials, depth of field, subject in sharp focus, background slightly blurred, strong foreground-background separation, Night City inspired environment, dense futuristic megacity, neon signage, wet streets, reflections, industrial details, fully human appearance, clean natural skin, no mechanical lines, no implants, no cyber patterns, character holding a highly designed futuristic weapon, dynamic action-ready pose, confident and intense expression, 16:9 AAA key visual, strong composition, character dominant, no logo, generate a unique character name fitting the character personality, character name in graffiti-style typography, medium-to-small size, integrated into layout, not dominant, refined character info module, editorial layout style, minimal, no background panel, only 1–2 short traits, extremely concise labels, grid-aligned typography-driven layout, Cyberpunk style UI, neon yellow text only, flat geometric layout, strict alignment, only one info module, no additional graphics, clean image, no heavy grain, no film grain, smooth surfaces, high polish, no anime, illustration, raw photography, metallic UI, gold color, cluttered layout, dense UI, boxes, background panels, color blocks, arrows, mechanical skin lines, cyber patterns

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