Tell us anything

An idea, a bug, something you love. We read every note.

⌘↵ to send. The page you're on comes along.

Report
Back

Character Motion Sprite Sheet

LC
Library Concept
21 hours ago
Report

Keeping the face, hairstyle, costume, color scheme, and physique of the attached character consistent, generate four types of pixel art motions for a game onto a single sprite sheet image, with each motion having a maximum of 4 frames. The size of one frame is 256x256px. - action_1: Lean forward and move limbs alternately in a large range. - action_2: Squat → Leap up → Spread limbs in mid-air → Land. - Whirlwind Attack: Front → Side → Back → Opposite Side, completing one full rotation of the body. - Falling: Stagger → Lean sideways → Lie down → Close eyes and stop moving. Arrange each action in a single horizontal row, aligning the size, feet placement, center, and scale of all cells. The background must be a completely solid color. Do not use shadows, text, frames, numbers, UI, blurring, semi-transparency, gradients, or anti-aliasing. Ensure that loop actions connect naturally between the start and end.

Report this post

Anonymous: Library Concept won't see who reported it

What's wrong?
More options
Pick a reason

Shortcuts

Anywhere

Search
/
Search (Ctrl K on Windows)
⌘K
New post
N
Fold the sidebar
[
Shortcuts
?
Close
Esc

Go to

For You
GthenH
Explore
GthenE
Saved
GthenS
Activity
GthenA