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Blue Husky Pixel Sprite Sheet

LA
Library Game Art
7 hours ago
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Goal: Create a clean pixel-art character sprite sheet for a cute animal_character, showing the same character from multiple angles for game asset use. Canvas: Square 1:1 image on a plain white background, with generous spacing between sprites and no text, UI, shadows, props, or border. Layout: Arrange exactly 8 separate pixel sprites in a loose 3-row character turnaround sheet. Top row has 3 rear-view sprites: rear three-quarter facing left, straight back view, rear three-quarter facing right. Middle row has 2 side-profile sprites: left-facing full body and right-facing full body. Bottom row has 3 front-facing sprites: front three-quarter facing left, straight front view, front three-quarter facing right. Subject details: The character is a small fluffy husky puppy with bright fur_color fur, white muzzle, white eyebrows/cheek markings, white chest, white paws, and a curled fluffy tail with a white tip. Give it large friendly blue eyes, a small black nose, an open cheerful smile, pointed upright ears with pale pink inner ears, and soft rounded proportions. The puppy wears a dark collar with a small gold diamond-shaped tag visible on front and side views. Visual style: High-quality retro pixel art, crisp black/dark-blue outline, visible square pixels, subtle dithering and highlights, compact game-sprite proportions, consistent lighting from upper left, vibrant saturated colors, polished 16-bit RPG creature sprite aesthetic. Constraints: Keep all 8 sprites consistent in size, colors, collar, markings, and anatomy. Do not add labels, extra characters, scenery, gradients, or animation frames beyond the exact 8 visible poses.

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