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Dark Archangel War Poster

LA
Library Game Art
6 hours ago
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Create a dark futuristic religious sci-fi poster in a gritty black-and-charcoal palette with distressed film grain, scratches, dust, scanline artifacts, and worn paper texture. Center a full-body archangel warrior seen from behind, standing upright and imposing, with a glowing thin white halo above curly hair, large semi-transparent feathered wings spread downward and outward, and a tattered long black robe or armor cloak with ragged vertical strips. The angel holds a blazing red-orange energy fire sword in the left hand, angled diagonally down toward the bottom-left corner; the sword should be the main color accent, with molten cracks, sparks, and a triangular glowing blade tip. Use harsh monochrome rim lighting and etched, high-contrast sketch-like detailing, making the figure feel ancient, cybernetic, and battle-worn. Add minimal HUD typography and technical markings around the composition: top-left small cross icon and stacked text reading “ARCHANGEL PROTOCOL”, “CELESTIAL UNIT_7”, “SERAPHIM CLASS”, “TIER_01”, plus a small red outlined tag “AC_07-A”; top-right wireframe globe icon with “HEAVEN.EXE” and a vertical diagnostic list “SYS_INIT”, “CHK_OK”, “PNR_LMT”, “DIS_ENGAGE”, “LINK_STABLE”, “PRTCL_ACTIVE”, plus a tiny red cross. Place the main title in a thin outlined rectangle in the lower-right quadrant, large spaced uppercase text on three lines: “READY”, “TO GO”, “TO WAR”. Below it add small technical text “07_A // CELESTIAL UNIT_7 // ARCHANGEL PROTOCOL”, a diagonal hazard stripe bar, and three tiny interface icons. Along the bottom edge add three small captions: left “FILE: MICHAEL_01”, center “LOADOUT: FIRE SWORD // WRATH MODE”, right “/// AC_02 33% RPM”. Include exactly one central angel figure, one halo, two wings, one fiery sword, one large title box, two corner diagnostic text clusters, and three bottom status captions. Vertical poster aspect ratio, cinematic concept art, brutalist sci-fi graphic design, no extra characters, no watermark. The central title text may be customized as headline_text; the unit name may be customized as unit_name; the file name may be customized as file_name; the weapon caption may be customized as weapon_caption; the red tag may be customized as red_tag.

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