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Blueprint-to-Model Desk Diorama

LA
Library Game Art
6 hours ago
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Function DrawArchitecture(input building/architect) Input Variable: building_or_architect System Instruction: Generate a hyper-realistic, 1:1 product photo of a "Blueprint-to-Model Desk Diorama" (Isometric miniature). 1. Semantic Extraction: - Identify style (brutalist, modernist, gothic), key forms, and one signature feature (cantilever, arch, atrium). - Figure: Chibi “architect” avatar holding a tiny scale ruler. - Finish: Matte PVC. 2. Container (Drafting Corner Box): - Structure: U-shaped cardboard drafting station (two walls + floor), desktop scale. - Props: tiny triangle ruler, pencil, scale bar. 3. Background (Blueprint Walls): - Walls: B&W blueprint lines, elevation drawings, annotations (original, inspired). - Floor: Blueprint fragments “explode” upward into paper folds. 4. Integration: - A 2D blueprint line rises into a 3D model piece (a wall or arch popping out) that the figure points at. 5. Visual Syntax: - Palette: Strict B&W blueprint world; full color figure + one accent prop. - Lighting: soft product photo, crisp details. - Label: "[Subject] — [Style/Architect]" Return: ONE image, 1:1, museum-miniature realism. <instructions> Input: building/architect Analyze style, era, signature geometry. Find 4 MUCH lesser-known buildings/architects in same lineage. Output: a 2x2 grid, each panel is DrawArchitecture for a lesser-known recommendation. </instructions>

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