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Pixel Fighter to 3D Asset Sheet

Made with GPT Image 2 in ChatGPT by Library Game Art. Promptclay never generates images.

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    Pixel Fighter to 3D Asset Sheet

    GPT Image 2AI-generated

    Prompt

    {"type":"split-screen sci-fi asset design benchmark sheet","style":"dark cyberpunk game-development concept art, combining pixel-art reference and Three.js low-poly conversion preview","canvas":"wide 16:9 image divided vertically into two equal panels with a thin dark separator","subject":{"asset name":"{argument name=\"asset name\" default=\"Low Tier Fighter\"}","vehicle":"small futuristic fighter spaceship","faction style":"industrial gray armor plates with angular wings and cyan energy cores","primary material":"matte and metallic dark gray hull with lighter gray highlights","accent color":"{argument name=\"accent color\" default=\"cyan\"}","thruster color":"{argument name=\"thruster color\" default=\"yellow\"}","overall form":"top-down triangular spacecraft with pointed nose, central glowing cockpit/core, layered side fins, vented black intake slats, two to three rear engine nozzles"},"left panel":{"title":"pixel-art 2D reference board","position":"left half","background":"nearly black starfield over a purple neon grid, framed by a decorative sci-fi HUD border with corner brackets, small magenta status blocks at the top and bottom","rendering":"crisp pixel art with chunky square pixels, no anti-aliasing, retro arcade spaceship sprite design","count":3,"ships":[{"description":"one large main fighter centered in the upper half, gray hull, cyan glowing center core, yellow engine flames"},{"description":"one smaller fighter in the lower left, same silhouette, pink/magenta glowing center and pink wing accents, yellow engine flames"},{"description":"one smaller fighter in the lower right, same silhouette, cyan glowing center and cyan wing accents, yellow engine flames"}]},"right panel":{"title":"3D conversion preview","position":"right half","background":"dark browser-like viewport with an about:blank address area at the top, black 3D scene floor with purple perspective grid lines, subtle blue vertical viewport edge","rendering":"low-poly Three.js style 3D models, flat shaded geometry, clean beveled silhouettes, top/front angled view","count":3,"ships":[{"description":"one large low-poly fighter centered, gray angular hull, cyan cockpit and cyan side lights, black vent strips, three yellow cone thrusters"},{"description":"one smaller magenta-accent fighter at bottom left, matching the 2D reference variant"},{"description":"one smaller cyan-accent fighter at bottom right, matching the 2D reference variant"}],"floating elements":{"count":2,"description":"two vertical cyan glowing capsule markers hovering above the main ship like reference beacons or UI measurement markers"},"info card":{"position":"upper left of right panel","lines count":4,"text lines":["Low Tier Fighter","asset cs-low-tier-fighter-v1","weapon fighter-train-ion-pulse-v1","source 12_ship_fighter_reference.png"]}},"composition":"show a direct visual comparison between the 2D pixel sprite design on the left and its simplified 3D asset interpretation on the right, suitable as a design baseline for game asset production","quality":"sharp, high contrast, neon sci-fi palette, readable UI text, balanced spacing, professional game dev presentation"}

    Works in
    ChatGPT, Gemini
    Status
    Free to copy
    0
    DetailsVersions, settings and questions

    Written for

    What's in the prompt

    Subject
    Model
    GPT Image 2

    If your face changes

    keep my face exactly the same

    Questions

    Does this work in the ChatGPT app?
    Yes. Paste the prompt and attach your photo if it uses one.
    It changed my face. What do I do?
    Add "keep my face exactly the same" to the end and run it again.
    Can I use the images I make?
    Check the terms of the app you use. Promptclay never generates images and claims nothing you make.

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    1. Prompt copiedRead it

      {"type":"split-screen sci-fi asset design benchmark sheet","style":"dark cyberpunk game-development concept art, combining pixel-art reference and Three.js low-poly conversion preview","canvas":"wide 16:9 image divided vertically into two equal panels with a thin dark separator","subject":{"asset name":"{argument name=\"asset name\" default=\"Low Tier Fighter\"}","vehicle":"small futuristic fighter spaceship","faction style":"industrial gray armor plates with angular wings and cyan energy cores","primary material":"matte and metallic dark gray hull with lighter gray highlights","accent color":"{argument name=\"accent color\" default=\"cyan\"}","thruster color":"{argument name=\"thruster color\" default=\"yellow\"}","overall form":"top-down triangular spacecraft with pointed nose, central glowing cockpit/core, layered side fins, vented black intake slats, two to three rear engine nozzles"},"left panel":{"title":"pixel-art 2D reference board","position":"left half","background":"nearly black starfield over a purple neon grid, framed by a decorative sci-fi HUD border with corner brackets, small magenta status blocks at the top and bottom","rendering":"crisp pixel art with chunky square pixels, no anti-aliasing, retro arcade spaceship sprite design","count":3,"ships":[{"description":"one large main fighter centered in the upper half, gray hull, cyan glowing center core, yellow engine flames"},{"description":"one smaller fighter in the lower left, same silhouette, pink/magenta glowing center and pink wing accents, yellow engine flames"},{"description":"one smaller fighter in the lower right, same silhouette, cyan glowing center and cyan wing accents, yellow engine flames"}]},"right panel":{"title":"3D conversion preview","position":"right half","background":"dark browser-like viewport with an about:blank address area at the top, black 3D scene floor with purple perspective grid lines, subtle blue vertical viewport edge","rendering":"low-poly Three.js style 3D models, flat shaded geometry, clean beveled silhouettes, top/front angled view","count":3,"ships":[{"description":"one large low-poly fighter centered, gray angular hull, cyan cockpit and cyan side lights, black vent strips, three yellow cone thrusters"},{"description":"one smaller magenta-accent fighter at bottom left, matching the 2D reference variant"},{"description":"one smaller cyan-accent fighter at bottom right, matching the 2D reference variant"}],"floating elements":{"count":2,"description":"two vertical cyan glowing capsule markers hovering above the main ship like reference beacons or UI measurement markers"},"info card":{"position":"upper left of right panel","lines count":4,"text lines":["Low Tier Fighter","asset cs-low-tier-fighter-v1","weapon fighter-train-ion-pulse-v1","source 12_ship_fighter_reference.png"]}},"composition":"show a direct visual comparison between the 2D pixel sprite design on the left and its simplified 3D asset interpretation on the right, suitable as a design baseline for game asset production","quality":"sharp, high contrast, neon sci-fi palette, readable UI text, balanced spacing, professional game dev presentation"}

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    Pixel Fighter to 3D Asset Sheet